museum interactive for The Science of...


No-one escapes the Spyscanner! In a passage room of the exhibition, everyone who walks like a human being is detected. Clever guys crawl or hop through the passage, or transform into animals to escape the scanner.
 
Developed for the multimedia exhibition “The Science of Spying” which invited young wannabe-spies to train their skills.
www.sciencemuseum.org.uk
 
A collaboration with Andrew Allenson, pickledonion ltd.
A normally walking human figure is detected by the scanner. The scene turns red and a negative beep sends the little spy back to the start.
Players who change their shape into somethink non-human will get through the passage in blue light, without being detected.