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Liquid Lights

March 9, 2010 in Art Design

A beautiful experiment by Stephan Maximilian Huber, based on a video analysis of music clips.

A custom C++ application detects the light areas in each frame of a music clip. Layered in a ring, they create a 3-dimensional object that was imported into and rendered in Cinema4D.

More images can be found on Stephan’s flickr site, and more of his explorative dataviz work on his website.

 

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